When one hits you, Astro will be reset to the last checkpoint, and Selene’s capsule will open. Remember, once you’re done collecting all the Special Bots, you’ll be able to transfer them to new game Astro Bot. For a full list of All Bots Locations and All VIP Bots in the latest title, check out our Astro Bot PS5 guide. A full walkthrough will take you step-by-step from the start of the game to 100% completion, while the Collectibles section helps you find every Artefact and Puzzle Piece in the game! There’s even a Trophies section to help you earn that coveted Platinum Trophy.
The game also has one of the easiest platinum trophies on PS5, so completing all levels can be quite rewarding as well. As spotted by Twitter user realradec, Astro’s Playroom received an update for February 2025 that added the PS5 Pro as an artifact. In Astro’s Playroom, players can obtain “Artifacts” from a gacha machine that unlocks collectible PlayStation products. Although Team Asobi did not formally announce it, the update also added the PS5 Pulse Elite Headset and Pulse Explore Earbuds. Once players obtain these Artifacts, they can display their giant versions in the PlayStation Labo area.
Upon touching the fourth starfish, you’ll come across the special bot, and the clue for the riddle — an arrow following a specific route. To find the special bot in SSD Speedway, head to the Bot Beach area. To find the special bot in SSD Speedway, head to the Deep Dataspace area. From the start, climb the first ledge, and instead of progressing on the critical path to the wall ahead, go through the grass on the left, and you’ll find a Bloodborne bot. To find the special bot in GPU Jungle, head to the Renderforest area. mb66 is a 2020 platform game developed by Japan Studio’s Team Asobi division and published by Sony Interactive Entertainment for the PlayStation 5.
Each area showcases innovative gameplay that taps into the new features of the PS5’s DualSense wireless controller. These aspects don’t fundamentally change how Astro’s Playroom plays. But they make those moments you’ve experienced before feel more interesting and immersive. It didn’t change the core of the game, but it made the overall experience better. Astro’s Playroom comes pre-installed on every PlayStation 5, so when you first start it up, you may assume it’s a tutorial designed to introduce you to the system’s capabilities. Yes, the game is a great showpiece for the PS5’s DualSense controller, applying its haptic feedback, adaptive triggers, and motion-sensing technology to a variety of inventive situations.
Astro’s Playroom: Quick Beginner’s Guide
What I was meet with was a platformer where you played as a charming little robot in a world that has a better art style then most modern games. Need to get back to it for the special bots, downloaded it the other day but just haven’t got around to it. (LeMans and other duties) @BrettAwesome It’s been updated, hasn’t it.
Also at the second Checkpoint, head left along the cliff to find a Bot kneeling in front of a lad with a staff. This references 2009’s Demon’s Souls by FromSoftware for the PS3. The Bot with the staff is the Maiden in Black, a demon who uses souls collected by the player character to help them level up in the Nexus. Demon’s Souls got a PS5 remake in 2020 for the launch of the console.
Getting Started
In this fun platformer, explore 4 worlds based on the console’s components. Each area showcases innovative gameplay using the new features of the PS5 DualSense™ wireless controller. Kids say that the game is a delightful and fun platformer that appeals to all ages, particularly praising its nostalgic references and enjoyable gameplay. While some older players feel it’s not suitable for anyone under 30, many believe it is perfect for kids, highlighting its approachable difficulty and excellent haptic feedback. Summary Astro and his crew lead you on a magical introduction through PS5 in this fun platformer that comes pre-loaded on PS5.
Accessibility Features
The “Hell Diver” Trophy, awarded for jumping off the tallest diving board at the end of Bot Beach. This references 2015’s Hell Divers, developed by Arrowhead Game Studios for the PS4, PS4 and PS Vita. The name of the Trophy is very similar to the game’s hardest difficulty, “Hell Dive”. Rex or a Manta Ray, with the latter being unlockable as a decoration via the Gatcha Game. The manta ray was the second tech demo available on the pack-in Demo 1 disc to showcase the console’s prowess, depicting a manta ray swimming in the ocean with a school of fish. On another table in the Labo area is a purple dragon surrounded by red Gems.
The game serves as a showcase for the DualSense controller’s features and functionality. We awarded the game a 9/10 in our Astro’s Playroom PS5 review, describing it as a “love letter to PlayStation”. Take control of ASTRO and feel the world through your DualSense wireless controller. Every step you take, every jump you make and every enemy you defeat are expressed in ways never felt before thanks to new, cutting-edge vibration technology. Yet another innovation monitor shows a collection of icons on it.
Players can glide into the air, transform into a cannonball and roll their way to the finish line, become a robot monkey, and do some mountain climbing. Additionally, players can transform into a robot frog, allowing them to jump into action. Astro’s Playroom also includes collectibles that represent the history of PlayStation, spanning from the PS1 era to the PS5 era.
@Froggydarren I have been watching DF reviews for a long time now, and still find their framerate analysis to be a god send as anything much less than locked 60fps makes me feel ill – literally. I always thought they missed a big trick here, and should have had Astro bot (the game) reveal the look of the Pro at the end of the game – via some sort of super power up for the mothership. They are located high up above at a tree on the hill top just ahead. To reach the tree, progress the level so you end up behind the hill, and use the PS1-shaped clouds and the steps on the rock face to climb up the wall. If done successfully, the Gran Turismo Special Bot and the “Grand Tourist” trophy will unlock.
Around the edge of the main hub area is where you will find the bots from Astro’s Playroom. These will appear automatically once they have been unlocked them; there is no specific importing process or menu screen to go through first. In one level, I run Astro through a rainstorm, and an automatic umbrella pops up out of his head. Through the controller, I can feel raindrops pitter-pattering as the sound of the storm emanates from within. When Astro walks under an overhang, the rain vibrations stop, but the sound of the rain keeps going inside the controller.
At the second Checkpoint, look left to spot a giant white robot with a rock club, and a Bot with a sword and tunic on a tiny pinnacle in front of him. This references 2005’s Shadow of the Colossus on PS2 by Team Ico. In 2018, the game received a PS4 remake by Bluepoint Studios. At the start of GPU Jungle, check along the left-hand side between two trees for a lower section with four Bots with various weapons on their backs huddled around a campfire. This is a reference to 2002’s Monster Hunter on PS2, developed by Capcom. The use of PSPs however refers to an expanded 2006 PSP port, Monster Hunter Freedom, which was even more popular than the original.